Without Sludge Belcher or Haunted Creeper why would anyone play this guy? The best cards with Deathrattle were being removed from the game with the format change. When this tentacle monster was first announced, a lot of people rolled their eyes. N’Zoth the Corrupter has a Battlecry that summons every minion with Deathrattle that died in a game. The possibilities are endless with these. Imagine summoning Yogg- Saron and then have him pull out a beefy wall every turn. I’ve lost to decks that use this borderline useless three mana mech to summon powerhouses like Ysera. But if I pull Yogg-Saron, then I’m creating an Alarm-O-Bot gimmick deck for the Wild format. I’m not going to craft this sucker – it’s not worth the dust. If Blizzard does succeed in slowing down the game enough, it could end up being top-tier. That creates a deck that curves on the higher side, leaving you defenseless in the early game. You would want to run a lot of high mana minions in a deck that uses him with Battlecrys, like Molten Giant or Ragnaros the Lightlord. His ability takes a random minion from your deck and puts it into the battlefield. Our other gimmicky card, Y’Shaarj, Rage Unbound, might find some trouble finding a home. Reddit user gamingdude295 has collected all of Blizzard’s tweets about it here. Things to keep in mind: if he kills himself, his Battlecry will finish, the spells it uses donot count to another Yogg-Saron and he does not activate combos. I want to see Yogg go mad with power, throwing out spells every which way. Imagine a mage deck with Cabalist’s Tome (which adds three mage spells to your hand) and Ethereal Conjurer. It’s still a fun card and if I pull one out of my pre-order packs, then I will use it. When you play it, the only option is for you to cross your fingers and hope that the heart of the cards is with you. There is no way of knowing what or where this card will cast and I think that’s what makes it so interesting.įrom a competitive standpoint, Yogg-Saron is garbage. It could throw three Pyroblasts at your opponent, or it can cast Firebolts and Moonfires directly at your face. This card might as well say “Battlecry: kill a random player.” For ten mana you get the potential for any spell in the game to hit anything on the board. When he’s summoned, a random spell is cast for each spell that you cast this game.
Are they good or are they just Angry Chickens in omniscient bodies? It's not these two Photo: IGN Yogg-Saron, Hope’s Endįirst off, we have the god of many mouths, Yogg-Saron, Hope’s End. They are all ten mana, can be searched by Ancient Harbringer and have game changing effects, but that’s all they really have in common. C’thun, N’zoth, Y’Shaarj and Yogg-Saron are the most powerful beings in Azeroth and now in card form.
Hearthstone: Whispers of the Old Gods introduces some of the strangest and interesting cards in the game, all stemming from the destructive powers of these titans chained beneath the ground. After weeks of waiting, we now know what all four of the Old God cards do.